"Will this plucky upstart be able to challenge the giants of the base building genre on mobile? That remains to be seen, but I’m happy that a small company like Inner Hero at least has the guts to try to take on the establishment."
-TouchArcade
"Fleets of Heroes also offers an in-depth trading system that makes buying and selling with anyone an absolute breeze. If you fancy grouping up, you have the option to create your own federation that others can join. And with challenging PvP and weekly tournaments that allow you to unlock special items and loot, there’s always an incentive to jump back in for another adventure." - David Ranki (Pocket Gamer Writer)
"Space battles are fast and furious, demanding strategic choices be made as you go. You’ll often have to decide which of the hero ships are best suited to your situation, and – when used effectively – these ships can be controlled to alter the course of battle entirely." - 148Apps Staff
"Inner Hero was built on a dream that anyone can build anything with the right mindset and team. With our debut title, Fleets of Heroes, we aimed to design and develop the ultimate base builder for mobile. Being avid gamers and seeing the shortcomings of previous titles, we studied and reiterated on the game over 2 years with extensive testing and design revisions. The outcome is an original and powerful take on the genre we hope the world will enjoy to play as much as we did during the creation process."
-Thibaut De Bock, CEO, Inner Hero LLC via PRMac
"A few years ago, the developer Inner Hero released a couple of clickers in which there were elements unusual for the genre: the combat system and the ending. After their release, the authors went over to something more ambitious – a strategy with elements of building the base Fleet of Heroes. And this time, they also want not just to release another game, but to influence the genre." - Mohsin Raza (Writer for TheAppsMag)
"Players will enjoy an open trading system, a talent system and a long-awaited alternative to the mechanics of accumulating resources, which has already become customary for this genre."
-Bakinskiy.com (Russian Tech Blog)
"They aren't looking to release another game, but to influence the entire genre." -App-Time.ru (Russian Game News Site)